<?xml version="1.0" encoding="ISO-8859-1"?>
<document signature="Hero Lab Portfolio">
<product major="3" minor="6" patch="7" build="231"/>
<game folder="mutants3" game="Mutants &amp; Masterminds (3rd)" major="1" minor="0"/>
<portfolio herocount="1" activehero="1">
<tactical combatturn="0"/>
<notes/>
<hero playername="" nextpick="427" nextcontainer="20" nextimage="2" heroindex="1" herosummary="150 PP, PL 10" heroname="The Rook" batchindex="195" userbatch="152" enmassebatch="22" nexttrade="1" nexttransact="1" poolcount="13" activemode="1" hasacted="no" focustab="abilities">
<statblock>The Rook - PL 10

Strength 3, Stamina 3, Agility 5, Dexterity 5, Fighting 8, Intellect 5, Awareness 2, Presence 3

Advantages
Benefit, Wealth 4 (multimillionare), Close Attack 7, Defensive Roll 3, Equipment 6, Inventor, Jack-of-all-trades, Move-by Action, Power Attack, Quick Draw, Well-informed

Skills
Acrobatics 3 (+8), Athletics 5 (+8), Intimidation 5 (+8), Investigation 3 (+8), Perception 6 (+8), Ranged Combat (Throwing) 8 (+13), Stealth 9 (+14), Technology 5 (+10)

Powers
Flash Bombs: Burst Area Affliction 3 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, Range: 75/150/300 ft., DC 13; Burst Area (30 feet radius sphere), Increased Range (ranged))
   Explosive Talons: Burst Area Damage 3 (Alternate; Range: 75/150/300 ft., DC 18; Burst Area (30 feet radius sphere), Increased Range (ranged))
   Fighting Staff: Strength-based Damage 2 (Alternate; Range: 5ft., DC 20; Reach (melee) (5 ft.))
   Taser Talons: Affliction 4 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, Range: 100/200/400 ft., DC 14; Increased Range (ranged))
   Throwing Talons: Strength-based Damage 2 (Alternate; Range: 50/100/200 ft., DC 20; Increased Range (ranged))
Cowl (Removable, Senses: Senses 3)
   Senses: Senses 3 (Extended: Vision 1 (x10), Low-light Vision, Radio)
Wings of the Rook (Removable, Multiple Effects)
   Multiple Effects (Powers: Flight: Flight 5, Movement: Movement 1)
      Flight: Flight 5 (Speed: 60 miles/hour, 900 feet/round; Subtle (subtle); Wings)
      Movement: Movement 1 (Safe Fall)

Equipment
Arsenal [Flash Bombs: Burst Area Affliction 3, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, Range: 75/150/300 ft., DC 13; Burst Area (30 feet radius sphere), Increased Range (ranged)], Flashlight, Mini-tracer, The Roost

Offense
Initiative +5
Explosive Talons: Burst Area Damage 3 (DC 18)
Fighting Staff: Strength-based Damage 2, +15 (DC 20)
Flash Bombs: Burst Area Affliction 3 (DC Fort 13)
Grab, +15 (DC Spec 13)
Taser Talons: Affliction 4, +13 (DC Fort 14)
Throw, +13 (DC 18)
Throwing Talons: Strength-based Damage 2, +13 (DC 20)
Unarmed, +15 (DC 18)

Complications
Honor: The Rook won&apos;t take unfair advantage of anyone in or out of combat. He believes in right and wrong no matter the circumstance.
Identity: No one knows the Rook is actually Jack Cooper and he plans to keep it that way for as long as he can.
Motivation: Justice: The Rook is looking to bring justice to those who deserve it--whether it be the victims of a crime or the perpetrators. 

Languages
Native Language

Defense
Dodge 14, Parry 14, Fortitude 8, Toughness 6/3, Will 8

Power Points
Abilities 68 + Powers 8 + Advantages 26 + Skills 22 (44 ranks) + Defenses 26 = 150


Created With Hero Lab&#174; - try it for free at http://www.wolflair.com!</statblock>
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<minion heroname="The Roost" batchindex="162" userbatch="148" enmassebatch="22" nexttrade="1" nexttransact="1" poolcount="9" activemode="1" hasacted="no" focustab="hq">
<statblock>The Roost - PL 10

Toughness 10, Size Large

Features: 
Communications, Computer, Concealed 1, Gym, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop

Power Points
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons &amp; Armor 0 (0 ep) = 15


Created With Hero Lab&#174; - try it for free at http://www.wolflair.com!</statblock>
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<field id="perInfo" text="Real Name: Jack Cooper
Occupation: Retired dotcom entrepreneur.
Base: Emerald City

Personality
The Rook can be intimidating when he needs to be, but most of the time, he&apos;s friendly, easy with a smile, and has a demeanor that puts people at their ease. He&apos;s a natural leader with the charisma to command the attention of a crowd and the confidence to look comfortable in any situation. When in costume he tends to take things more seriously than the other members of the Sentinels, but that&apos;s because he doesn&apos;t have powers to fall back on, just his own intelligence and natural abilities.

Powers &amp; Abilities
Most of the Rook&apos;s abilities are the result of years of training, physical conditioning, and study. He is an excellent hand-to-hand combatant as well as being skilled with his arsenal of gadgets. The Rook&apos;s cowl and wings are advanced pieces of technology granting him enhanced senses and the ability to fly using anti-gravity engines and wings for propulsion. Even if his wings are restrained the anti-gravity functions enough to allow him to float safely to the ground. This feature has already saved his life a couple of times.

History
Jack Cooper&apos;s parents were successful lawyers who worked with large multinational corporations, which meant a lot of travel. Jack grew up as a jet-setter and absorbed everything he could about everyplace they went. He especially enjoyed martial arts and trained in a number of styles over the years. By the time he was in his teens he was attending a college prep school and was quickly accepted to a well-respected tech school. 

After school he and some friends started one of the many dotcom search engine companies. He saw the way things were going and sold his interest in his company. By the time he was 26, he was a multi-millionaire looking for something to do &quot;in his retirement.&quot; He toyed with politics, but couldn&apos;t make much headway. He entertained thoughts of starting another company, but nothing he saw inspired him. 

Then he saw the Freedom League in action on one of his trips to Freedom City. He was particularly impressed by the Raven, who held her own against foes who completely outclassed her in power. Later when doing some reading on her he came across a rare interview in which she said, &quot;There&apos;s a lot of injustice in the world. There are a lot of... predators. I want to show people things can be better; that just because something is unfair today, doesn&apos;t mean it needs to be unfair forever. I want to live in a just world, so I work every day to make that a reality. I think we all do in our own way.&quot; 

The next day Jack Cooper went into his workshop and started designing, he also increased his time in the gym and hired a series of trainers to get him into the best shape of his life. Finally, after a couple of years of intense training and a fortune spent to secretly build his wings, cowl, and base of operations, the Rook hit the streets, to help make a just world a reality. 

Using the Rook as a Villain
For Jack Cooper, life wasn&apos;t just easy, it was like taking candy from a baby. He grew up the handsome child of two well-to-do lawyers, captained his high school football team, went to the best schools, traveled the world, indulged every interest, from martial arts to computers to just about anything else he could think of. His parents encouraged his interests, mostly to keep him out of their hair, especially after their messy divorce. When he left college he started a successful dotcom company, turned it into an &quot;overnight&quot; success with a few years work, sold his interest in the company for millions and looked for the next thing to fill his time. 

One of his business associates made no bones about his past as a C-list supervillain, a gadgeteer named Thinkfast, and he talked with fondness of those days and the challenges, dangers, and payoffs they held. The idea grew slowly, but steadily, in Jack&apos;s head; he was going to become a super-villain. Not some lame, second-stringer, but a real threat. He&apos;d be the thinking man&apos;s supervillain; able to organize and work with others, but perfectly capable of working on his own as well. After a couple of years of training and tinkering, the Rook made his debut as a thief and organizer of super-crimes. "></field>
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D//Z
</userimage>
</hero>
<deffield id="HPDamage" text="0"/>
<deffield id="HPSubdual" text="0"/>
<deffield id="IsMinion" text="0"/>
<deffield id="PPperPL" text="15"/>
<deffield id="SharedPP" text="0"/>
<deffield id="StartingPL" text="10"/>
<deffield id="TLUser" text="3"/>
<deffield id="UserDesc"/>
<deffield id="UserName"/>
<deffield id="adRanks" text="0"/>
<deffield id="adRanksAlt" text="0"/>
<deffield id="adjChosen"/>
<deffield id="adjEnabled" text="1"/>
<deffield id="adjIndex"/>
<deffield id="adjLasts"/>
<deffield id="adjSource"/>
<deffield id="adjUser" text="0"/>
<deffield id="cndName" text="New Constructed Device"/>
<deffield id="cndNoEP" text="0"/>
<deffield id="conEnabled" text="0"/>
<deffield id="conLasts"/>
<deffield id="conUser" text="0"/>
<deffield id="cswName"/>
<deffield id="cswNoEP" text="0"/>
<deffield id="dashUser"/>
<deffield id="domDomain"/>
<deffield id="dvhFree" text="0"/>
<deffield id="dvhOnlyYou" text="0"/>
<deffield id="dvhRemovab" text="0"/>
<deffield id="dvhResCond"/>
<deffield id="dvhResLim" text="0"/>
<deffield id="dvhRestr" text="0"/>
<deffield id="enerUser" text="0"/>
<deffield id="eqcName" text="New Constructed Item"/>
<deffield id="eqcNoEP" text="0"/>
<deffield id="frCustName"/>
<deffield id="frRanks" text="1"/>
<deffield id="grIsEquip" text="0"/>
<deffield id="grNoEPCost" text="0"/>
<deffield id="grUserCost" text="0"/>
<deffield id="jrnDescr"/>
<deffield id="jrnGame"/>
<deffield id="jrnPL" text="0"/>
<deffield id="jrnPP" text="0"/>
<deffield id="jrnReal"/>
<deffield id="jrnReward"/>
<deffield id="jrnTitle" text="Title"/>
<deffield id="jrnWealth" text="0"/>
<deffield id="lanFluency" text="1"/>
<deffield id="lanSlots" text="1"/>
<deffield id="mchRest" text="0"/>
<deffield id="mchSource" text="0"/>
<deffield id="mchWho"/>
<deffield id="mchhIsFix" text="0"/>
<deffield id="minEnabled" text="1"/>
<deffield id="modChosen"/>
<deffield id="modRanks" text="0"/>
<deffield id="npcInfo"/>
<deffield id="pdsUserNm" text="Choose Descriptor"/>
<deffield id="perAge" text="25"/>
<deffield id="perEyes"/>
<deffield id="perGender" text="0"/>
<deffield id="perHair"/>
<deffield id="perHeight" text="68"/>
<deffield id="perInfo"/>
<deffield id="perWeight" text="175"/>
<deffield id="persText" text="Enter a quote, secret identity, or other info here!"/>
<deffield id="pwActive" text="0"/>
<deffield id="pwDynRank" text="0"/>
<deffield id="pwhDynamic" text="0"/>
<deffield id="pwhName"/>
<deffield id="pwhNotes"/>
<deffield id="pwhRankUsr" text="0"/>
<deffield id="pwhXCheap" text="0"/>
<deffield id="pwmRankUsr" text="0"/>
<deffield id="pwmRanks" text="1"/>
<deffield id="spcPromote" text="0"/>
<deffield id="stackEach"/>
<deffield id="stackQty" text="1"/>
<deffield id="strhIndest" text="0"/>
<deffield id="strhRemove" text="0"/>
<deffield id="tacDefer" text="0"/>
<deffield id="tactInit"/>
<deffield id="tactInit2"/>
<deffield id="tactLast"/>
<deffield id="tactNotes"/>
<deffield id="tactSave2"/>
<deffield id="tactSystem"/>
<deffield id="tactUser"/>
<deffield id="tactUser2"/>
<deffield id="trkUser" text="0"/>
<deffield id="uimgImage" text="0"/>
<deffield id="uimgIndex"/>
<deffield id="useredit"/>
<deffield id="username"/>
<deffield id="usrChosen1"/>
<deffield id="usrChosen2"/>
<deffield id="usrIsCheck" text="0"/>
<deffield id="usrSelect"/>
<deffield id="xactEach"/>
<deffield id="xactLimit"/>
<deffield id="xactName"/>
<deffield id="xactNoEP" text="0"/>
<deffield id="xactQty"/>
<deffield id="xactStack"/>
<deffield id="xactWealth" text="0"/>
<deffield id="Base" text="0"/>
<deffield id="BonusPL" text="0"/>
</portfolio>
</document>
